![]() ![]() ![]() This isn't a very hard boss, but should you die, you'll return to the last checkpoint without being able to grab any rings whatsoever for the second go. He'll come back down the right-hand side and repeat the process, so again, hit him while he's charging at you. During this bit, it's best to just stay in one position and focus your attention on the area just above your character and dodge any spikes that may be falling towards you, as opposed to running around, panic-stricken. When he reaches the edge of the screen, the drills will turn back up again, and he'll move up (go for the bottom of the egg-mobile at this point) and return to dig into the ground, which will cause more debris and spikes to fall in random positions. 3 STH1 Spring Yard Zone Mega Drive Version - 02:10. 2 STH1 Marble Zone Mega Drive Version - 02:07. 1 STH1 Green Hill Zone Mega Drive Version - 02:38. He has no protection above though, so this is your chance to land those hits. Sonic 1 & 2 Soundtrack : Masato Nakamura : Free Download, Borrow, and Streaming : Internet Archive. 6 DAYS LEFT UNTIL THE SONIC MOVIE SEQUEL COMES OUTOh, hi, everyone Please excuse my excitement, but, you know, it’s just thatI just CAN’T WAIT FOR THE SEC. The drills will turn to face you, and Eggman will slowly charge in your direction, hovering over the ground. Eggman will appear from the rocks and he's fitted two large yellow drills on either side of his egg-mobile. At the start, the ground will begin rumbling and harmless debris will fall from above, in addition to harmful spikes, so just watch out for those. This boss area is more enclosed than normal, with green rocks above, and there's a reason. In one case in Act 2, you start at the top and have to work your way down through one of these, without getting crushed into the platform. It's a bit tricky, and looks even more so, but if you're a Mystic Cave newbie, take a look at each one first before moving, to decide on your strategy. They're dangerous when they can move down and touch the floor because they can crush you there, so don't get trapped in the space in the middle, just try and leap from one to the other as they move around, staying on top of them at all times. In four out of five of these instances, you want to get over them to an area above or on the other side. There are a total of five moving crate sections, and they move in either clockwise or anti-clockwise directions. They move around each other in a square/rectangular formation and you have to get through or over them without getting crushed under or between. ![]() High up in the stage, spikeballs on green chains circle tiny platforms very slowly, so they shouldn't be too much of a problem, but be aware of them.īe especially careful when tackling a trio of large moving wooden crates. Use the tops of them as steps to get up to a higher area as they're coming out, but be careful of the spikes, of course. There are usually several of them in one wall, stacked on top of each other, and when you set them off they'll come out one at a time, from bottom to top. Not just the standard stationary and slotting ones, found in rows all over the place and in pits, but it also has some on the end of thin, horizontal blocks that come sliding out from a wall when you get too close. Mystic Cave enjoys torturing you with spikes. They retract slowly but come down with force, and they're mostly found on ceilings, but you can also get reverse ones that come up from the ground too. What results is a great spooky pop track that would be welcome at a Halloween dance party, yet still suits a mysterious underground stage in a video game.Thin green rocks act as deadly crushers in this level, typically positioned on an end of a ledge, so be careful when entering or exiting a platform, as they have a nasty tendency to pop up without warning when you have your guard down. Instead of simply using the ghostly tones of a theremin and bells to inspire a haunting mood, this track features a rolling bass melody and strong percussion to match the action on-screen. Take the theme for the Mystic Cave Zone for example: ![]() The composer was given quite a bit of freedom when it came to writing the music for each game, which contributed to the catchy rhythms and pop melodies throughout. While all of this is rather fascinating, the music from the Sonic series has featured work from an accomplished pop artist since the very beginning.ĭreams Come True bassist Masato Nakamura was contacted by Sega to compose music for Sonic the Hedgehog and its sequel. There are various accounts of how much of the soundtrack was actually composed by Michael Jackson, but his influence is certainly heard in several tracks. The King of Pop and his team was brought in to compose the music for the game, but he ended up leaving the project before completion. By now, the involvement of Michael Jackson with the soundtrack to Sonic the Hedgehog 3 is fairly common knowledge. ![]()
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